BoardBrain Labs

Rules Editor & Teach-Flow Specialist

What you’ll do

You’ll take messy, half-finished, or overly dense rulebooks and turn them into clear, teachable documents that help new players get to “first fun” with minimal friction.

  • Review rules, player aids, and setup sheets for clarity, structure, and completeness.
  • Restructure rulebooks into logical sections (overview → components → setup → turn structure → edge cases).
  • Rewrite confusing passages into plain, precise language without dumbing down the design.
  • Design smooth “teach flow” so a group can learn from the rules or a quick-start, not just a live teacher.
  • Standardize terminology, references, and icon calls so everything matches across the game.
  • Flag edge cases, contradictions, and missing information for the designer to resolve.
  • Suggest diagrams, examples, and player aids that would make complex steps easier to grasp.
  • Leave clear comments and change notes so designers understand why edits were made.

What you bring

  • Experience editing rulebooks, manuals, or other instructional content (tabletop, RPG, digital, or comparable).
  • Strong command of written English and an eye for structure, not just typos.
  • Comfort working in Google Docs or similar with tracked changes and comments.
  • Familiarity with modern tabletop games and the typical sections of a rulebook.
  • Ability to balance designer intent with player needs: you know when to push for clarity.
  • Reliable communication and the ability to hit agreed timelines.

Nice to have

  • Prior experience specifically with board game rulebooks (published or in late-stage prototype).
  • Familiarity with accessibility basics (readability, visual hierarchy, color contrast, cognitive load).
  • Experience creating player aids, quick-starts, or “first game” walkthroughs.
  • Comfort working alongside systems/balance folks and playtest reports.
  • Light layout skills (InDesign, Affinity, or similar) or the ability to mark up simple layout suggestions.

Compensation

  • Freelance, remote role.
  • Per-project or hourly, depending on the scope and format of the rulebook.
  • Please include your preferred rate range and your approximate monthly capacity.

How to apply

Submit the following via the application form:

  • 1–2 samples of instructional writing or editing work (rulebooks, manuals, tutorials, etc.).
    • If you have a “before and after” example, even better.
  • A short note (150–250 words) on your approach to making complex rules teachable for new players.
  • Your time zone, typical availability, and the formats you’re comfortable working in (Google Docs, PDF markups, etc.).

If you haven’t edited a published game yet, focus on your instructional writing/editing experience and your familiarity with modern tabletop games.

Job Types: Freelance
Job Locations: Remote
Skill Tags: Figma InDesign

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Allowed Type(s): .pdf, .doc, .docx